A house escapes from its suburban foundations and sets off on an epic journey.

Home Sweet Home indulges the power that animated films can have on us. Created by a team of 4 student animators from France; Stephane Paccolat, Alejandro Diaz, Pierre Clenet and Romain Mazevet, the film mesmerizes us with simply outstanding imagery.

The initial impulse for the movie was to tell a story about friendship and life in general. For us it felt right that a road­movie structure, even with a short­movie medium, was ideal to tell such a story.

Set in a sort of dystopian world, where only buildings seem to have survived and gained life, the film tells the story of a house detaching from its foundation to go out and explore the world, making new friends on its way. The story may sound completely joyous but does hold a touch of darkness that should allude the adult viewers, while still remaining lively for the children. We can’t help of think of the movie ‘Up’ while watching this.

The greatest challenge was the handfull of sceneries and stories we a had to fit in the structure, without making it too long because we couldn’t afford it and without making it too short because it would have felt too dull. Those choices had of course an impact on the whole production process (faster editing, shorter animations) as well as on the story itself (more efficient and short story arcs, less characters).

While the story manages to capture our hearts, it’s our eyes that get the biggest treat out of this film. With an incredibly polished animated style that can smoothly compete with our favorite animated features.

We went also for an illustrativ style to make efficent use of Romain and Alejandro’s painting skills and to make sure the movie would remain beautiful even with the fast aging process of CG movies. Thus, the FX had to match with this illustrativ style: not be too realistic but esthetic instead, a formidable challenge for Pierre Clenet.